@startuml
sprite $optin_monster [48x48/16] {
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!define FA6_OPTIN_MONSTER(_alias) ENTITY(rectangle,black,optin_monster,_alias,FA6 OPTIN_MONSTER)
!define FA6_OPTIN_MONSTER(_alias, _label) ENTITY(rectangle,black,optin_monster,_label, _alias,FA6 OPTIN_MONSTER)
!define FA6_OPTIN_MONSTER(_alias, _label, _shape) ENTITY(_shape,black,optin_monster,_label, _alias,FA6 OPTIN_MONSTER)
!define FA6_OPTIN_MONSTER(_alias, _label, _shape, _color) ENTITY(_shape,_color,optin_monster,_label, _alias,FA6 OPTIN_MONSTER)
skinparam folderBackgroundColor<<FA6 OPTIN_MONSTER>> White
@enduml